Analogy Bubble concept. Presentation.

I think that we often look at visible and tangible consequences when we search, act, play and interact. We look at footprints more than at an eye, which chose the way at a particular moment in time. Then, we search for a reason as we live in a culture and in a society that operates by causality as its main principle. Still, there is an … Continue reading Analogy Bubble concept. Presentation.

Brunaria Path Fiction – Pluto Undertone

Brunaria Path Artwork description Brunaria Path is a visual fiction. I am not a painter but a researcher, a writer and developer of applied mechanics and guidelines. Here is my method to create it. I use a MET Open Access project to dive into a copyright free collection of images. I search mostly by analogies. Then I create a collection of images from Neo-Assyrian relief … Continue reading Brunaria Path Fiction – Pluto Undertone

Game essence

Game analogies in Universe and Universe analogies in a game. Hermenaria analogy game is my actual vision of navigation in patterns, ornaments and states of mind. But it is navigation in a vivid organic system. A visual world, a character, a storage disk or a personal library reflect a way one perceives reality. I think that a one’s point of view on a fictional world … Continue reading Game essence

A compass to navigation in visual worlds and analogies. Overview.

Creation of symbolic and analogy game. I. Compass. I perceive that nothing is hidden in the universe. Everything is here. It was always here. The reason why it is hidden for us is our way of seeing and looking at. A point of view. A tunnel of a mind map. A secret is relative and illusionary. The interpretation makes things appear and disappear. A point … Continue reading A compass to navigation in visual worlds and analogies. Overview.